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Artificial Intelligence Human Behavior and Emotion Two of the many research projects of the MIT Artificial Intelligence department include an artificial humanoid called Cog, and his baby brother, Kismet.What the researchers learn while putting the robots together will be shared to speed up development.The robots of tomorrow will be the direct result of the robotic research projects of today.
Kismet is an autonomous robot designed for social interactions with humans and is part of the larger Cog Project.
This project focuses not on robot-robot interactions, but rather on the construction of robots that engage in meaningful social exchanges with humans.
Kismet can thus let its "parents" know whether it needs more or less stimulation--an interactive process that the researchers hope will produce an intelligent robot that has some basic "understanding" of the world.
This approach of creating AI by building on basic behaviors through interactive learning contrasts with older methods, in which a computer is loaded with lots of facts about the world in the hope that intelligence will eventually emerge.
For example, when there are no visual cues to stimulate it, such as a face or toy, it will become increasingly sad and lonely and look for people to play with.
Any advances made with Kismet will be passed on to its big brother Cog, the robot brainchild of Rodney Brooks, head of MIT's AI department.The ``R'' in AVATAR changed to reflect a change in robot capabilities.Without question, the fish is the best swimmer in the world.A drawback is the limited number of processes that can be run on today's computers and the single purpose programs running on these computers. The brain will consists of several chips that act both independently and as a group.The general belief is that the real brain works as a neural network of lots of independent processing units. It will process information but also pass it on to other chips. The network of chips is quick and will adapt, so in contrast with the software brain, it will learn.An example of a hardware brain is Robokoneko the robocat from Genobyte. Robot helicopter research began at the University of Southern California in 1991 with the formation of the Autonomous Flying Vehicle Project and continues to the present day.The first robot built was the AFV (Autonomous Flying Vehicle).To demonstrate advances in research and to stimulate scientist to share progress the Robocup competition is organized a few times a year. Movement, pattern recognition, where's the ball, where's the goal, who is in my team, all this and more is needed to score a goal.A simple games becomes a challenge for a robot team.By doing so, it is possible to have a socially sophisticated human assist the robot in acquiring more sophisticated communication skills and helping it learn the meaning these acts have for others.Kismet has a repertoire of responses driven by emotive and behavioral systems.